PM3.02 - Donkey Kong - Subroutine - 0x1e210

  1. CreateInterrupt { interrupt_id: None, action: 0x11b, requirement: (ButtonPress value(2)) }
  2. PreviousInterruptAddRequirement(OnGround)
  3. CreateInterrupt { interrupt_id: None, action: 0x11a, requirement: ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc42))) }
  4. PreviousInterruptAddRequirement((InternalConstantInt (0x520a) LessThan InternalConstantInt (0x59fb)))
  5. PreviousInterruptAddRequirement(OnGround)